‘The Last of Us Part I’ for PC is filled with bugs

I like all issues The Final of Us, so it pains me to report that the PC port of The Final of Us Half I, which launched yesterday, is a buggy mess. 1000’s of critiques on Steam are categorized as “principally unfavorable” and are stuffed with mentions of frequent crashes and poor {hardware} utilization. In the meantime, Steam Deck customers are reporting that it takes greater than an hour for the sport to compile shaders on its preliminary launch — and even as soon as that is performed, efficiency is a matter.
I haven’t got a strong gaming PC, however I do have a Steam Deck and might verify these points. As soon as I obtained the sport put in and waited round 90 minutes for the shaders to compile, I began enjoying the standalone DLC Left Behind, and the sport crashed through the opening cinematics. As soon as I began enjoying the sport, I noticed it was utilizing 102 % of the Steam Deck’s VRAM. Dropping all graphics settings to low obtained me beneath 100%, so crashes will most likely be much less frequent going ahead. I solely performed for a couple of minutes, so I am unable to say how issues work as soon as you are taking on Contaminated, however I will not get my hopes up.
It is also value nothing that Sony did not present critiques with a demo code for the sport till launch day, one thing that usually means the sport is both being labored on proper up till the final minute or the expertise is not superb (or each). This made a bit nervous about how The Final of Us Half I would run, and it looks like my fears have been well-founded.

Picture by Nathan Ingraham / Engadget
Developer Naughty Canine did not waste any time addressing the issues, tweeting out final night time that they are “actively investigating a number of points” that gamers have reported. The corporate additionally has a “identified points” web page working, which acknowledges the shader loading problem in addition to a possible reminiscence leak, older graphics drivers resulting in instability, and the sport being unable in addition regardless of methods that meet the minimal necessities.
The Final of Us Half I PC gamers: we have heard your considerations, and our workforce is actively investigating a number of points you’ve got reported.
We are going to proceed to replace you, however our workforce is prioritizing updates and can tackle points in upcoming patches.
— Naughty Canine (@Naughty_Dog) March 28, 2023
Quite a few high-profile PlayStation video games from Sony’s first-party studios have been ported to PC, together with 2017’s Horizon Zero Daybreak and 2018’s God of Warfare, in addition to Naughty Canine’s personal Uncharted: Legacy of Thieves assortment (which incorporates remastered variations Uncharted 4 and Uncharted: The Misplaced Legacy). Each Horizon and the Uncharted assortment had fairly severe points at launch, as effectively. Since then, updates have made the video games work significantly better, nevertheless it’s nonetheless a disappointing pattern.
Even after delaying the sport a couple of month from its authentic March third date, issues have been clearly not able to go. Sony probably needed to capitalize on the recognition of the HBO collection, which wrapped its first season earlier this month, however a delayed launch might be higher than a launch that nobody can play. As of now, Naughty Canine hasn’t launched an replace for The Final of Us Half I, however we’ll be holding an eye fixed out for any fixes. I have been dreaming of getting this sport on-the-go because it was introduced, so my fingers are crossed Naughty Canine could make it work on the Steam Deck — to not point out for the many individuals who wish to play it on their highly effective gaming PCs.